Force

Vector

Unit: 6

Book Icon Class 10: Optional Math

Vector, Scalar Product, Vector Geometry, Different Theorems, Practice Questions, Worked out SEE Questions

What is Vector?

The vector is defined as the object that has both magnitude (size/length) and direction. Vectors are fundamental in mathematics, physics, and engineering for representing quantities that have both a numerical value and a specific orientation in space.

Key Concepts:

1. Magnitude: The length or size of the vector

2. Direction: The orientation the vector points toward

3. Representation: Typically shown as an arrow or written as coordinates

Examples: \(\vec{v} = (2, 3)\) OR \(\vec{a} = 2\vec{i} + 3\vec{j}\)

 

Common Examples:

1. Velocity: A car traveling 60 m/s northeast has both speed (magnitude) and direction

2. Force: Pushing an object with 10 Newtons of force toward the right

3. Displacement: Moving 5 meters north from your starting position

 

Scalar Product

The product of magnitudes of the two vectors with a cosine angle between them is called the Scalar Product. It is also known as the dot product.

Calculation of Scalar Product

1. Using magnitudes and the angle between vectors:

Let us suppose two vectors \(\vec{a}\) and \(\vec{b}\) and \(\theta\) being the angle between them. Then,

\(\mathbf{\vec{a}} \cdot \mathbf{\vec{b}} = | \mathbf{\vec{a}} | \, | \mathbf{\vec{b}} | \cos\theta\)

Note:

a. Condition of Perpendicularity: \(\mathbf{\vec{a}} \cdot \mathbf{\vec{b}} = 0 \)

b. Condition for being Parallel: \(\mathbf{\vec{a}} = n \mathbf{\vec{b}} \) where, \(n\) is a scalar.

 

2. Using vector components:

Let us suppose, \(\vec{a} = (a_1, b_1)\) and \(\vec{b} = (a_2, b_2)\). The dot product can then be calculated using the following formula.

\(\mathbf{\vec{a}} \cdot \mathbf{\vec{b}} = a_1 a_2 + b_1 b_2\)

 

Vector Geometry

Laws of Vector Addition

1. Triangle Law of Vector

The sum of vectors represented by two sides in an order is equal to the vector represented by the remaining side taken in the opposite order.

\(\overrightarrow{AC} = \overrightarrow{AB} + \overrightarrow{BC}\)

 

2. Parallelogram Law of Vector Addition

The sum of two co-initial vectors represented by the adjacent sides of a parallelogram is equal to the vector represented by the co-initial diagonal. This is called Parallelogram Law of Vector Addition. 

\(\overrightarrow{AC} = \overrightarrow{AB} + \overrightarrow{BD}\)

 

3. Polygon Law of Vector Addition

The polygon law of vector addition states that if vectors represented by the sides of a polygon taken in order, then the resultant vector is the vector represented by the closing side of the polygon taken in opposite order.

\(\overrightarrow{AE} = \overrightarrow{AB} + \overrightarrow{BC} + \overrightarrow{CD} + \overrightarrow{DE}\)

 

Some Important Formulae

1. Mid-Point Formula: \(\mathbf{\vec{m}} = \mathbf{\frac{\vec{a} + \vec{b}}{2}}\)

2. Section Formula

a. Internal Section Formula: \(\vec{p} = \frac{n\vec{a} + m\vec{b}}{m+n}\)

b. External Section Formula: \(\vec{p} = \frac{m\vec{b} - n\vec{a}}{m-n}\)

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